{"id":163,"date":"2013-11-28T12:15:36","date_gmt":"2013-11-28T12:15:36","guid":{"rendered":"http:\/\/www.avivor.com\/english\/?p=163"},"modified":"2014-01-20T14:41:16","modified_gmt":"2014-01-20T14:41:16","slug":"scratch-that","status":"publish","type":"post","link":"https:\/\/www.avivor.com\/english\/?p=163","title":{"rendered":"Scratch That!"},"content":{"rendered":"<p>I spent a large portion of my time as a freelancer working with the lovely <a href=\"http:\/\/www.jellybtn.com\/\" target=\"_blank\">Jelly Button Games<\/a> studio, and under <a href=\"http:\/\/www.playtika.com\/\" target=\"_blank\">Playtika<\/a>&#8216;s wing we worked on a scratch-card game for Facebook called <strong><a href=\"http:\/\/apps.facebook.com\/scratch-that\/?fb_source=search&amp;ref=br_tf\" target=\"_blank\">Scratch That<\/a><\/strong>.<\/p>\n<p>I can finally show some of the stuff I did for them, so here are some highlights:<\/p>\n<p>The game&#8217;s mascot: a character that guides you through the game and appears in loading screens, various UI spots and marketing elements. The idea was to create a cute and slightly crazy animal, the grumpy scratch-card booth owner&#8217;s pet. You don&#8217;t see much of the owner&#8217;s character in the final version of the game, but I still like the idea.<\/p>\n<p><a title=\"Scratch That: Hamster designs\" href=\"http:\/\/www.avivor.com\/images\/blog\/jellybutton\/hamster_design.jpg\"><img decoding=\"async\" style=\"width: 400px; border: 0px;\" alt=\"Scratch That: Hamster designs\" src=\"http:\/\/www.avivor.com\/images\/blog\/jellybutton\/hamster_design.jpg\" \/><\/a><\/p>\n<p><a title=\"Scratch That: marketing Hamsters\" href=\"http:\/\/www.avivor.com\/images\/blog\/jellybutton\/hamster_marketing.jpg\"><img decoding=\"async\" style=\"width: 400px; border: 0px;\" alt=\"Scratch That: marketing Hamsters\" src=\"http:\/\/www.avivor.com\/images\/blog\/jellybutton\/hamster_marketing.jpg\" \/><\/a><\/p>\n<p>&nbsp;<\/p>\n<p>Some of the game&#8217;s worlds: the scratch card + background + icons + minigame &#8211; all in the same theme.<\/p>\n<p><a title=\"Scratch That: Safari card\" href=\"http:\/\/www.avivor.com\/images\/blog\/jellybutton\/africa.jpg\"><img decoding=\"async\" style=\"width: 400px; border: 0px;\" alt=\"Scratch That: Safari card\" src=\"http:\/\/www.avivor.com\/images\/blog\/jellybutton\/africa.jpg\" \/><\/a><\/p>\n<p><a title=\"Scratch That: Boxing card\" href=\"http:\/\/www.avivor.com\/images\/blog\/jellybutton\/boxing.jpg\"><img decoding=\"async\" style=\"width: 400px; border: 0px;\" alt=\"Scratch That: Boxing card\" src=\"http:\/\/www.avivor.com\/images\/blog\/jellybutton\/boxing.jpg\" \/><\/a><\/p>\n<p><a title=\"Scratch That: Diner card\" href=\"http:\/\/www.avivor.com\/images\/blog\/jellybutton\/diner.jpg\"><img decoding=\"async\" style=\"width: 400px; border: 0px;\" alt=\"Scratch That: Diner card\" src=\"http:\/\/www.avivor.com\/images\/blog\/jellybutton\/diner.jpg\" \/><\/a><\/p>\n<p><a title=\"Scratch That: Moon card\" href=\"http:\/\/www.avivor.com\/images\/blog\/jellybutton\/moon.jpg\"><img decoding=\"async\" style=\"width: 400px; border: 0px;\" alt=\"Scratch That: Moon card\" src=\"http:\/\/www.avivor.com\/images\/blog\/jellybutton\/moon.jpg\" \/><\/a><\/p>\n<p>&nbsp;<\/p>\n<p>Some more splash screens and icons for other worlds&#8217; minigames:<\/p>\n<p><a title=\"Scratch That: splash screens\" href=\"http:\/\/www.avivor.com\/images\/blog\/jellybutton\/splash_screens.jpg\"><img decoding=\"async\" style=\"width: 400px; border: 0px;\" alt=\"Scratch That: splash screens\" src=\"http:\/\/www.avivor.com\/images\/blog\/jellybutton\/splash_screens.jpg\" \/><\/a><\/p>\n<p>It was really fun being part of the project from the very beginning, and seeing the different artists&#8217; styles in various game world.<\/p>\n<p><span style=\"color: #888888;\">Aviv<\/span><\/p>\n","protected":false},"excerpt":{"rendered":"<p>I spent a large portion of my time as a freelancer working with the lovely Jelly Button Games studio, and under Playtika&#8216;s wing we worked on a scratch-card game for Facebook called Scratch That. I can finally show some of the stuff I did for them, so here are some highlights: The game&#8217;s mascot: a character that guides you through &hellip;<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[4,14],"tags":[33,34],"class_list":["post-163","post","type-post","status-publish","format-standard","hentry","category-illustration","category-work","tag-character-design","tag-games"],"aioseo_notices":[],"_links":{"self":[{"href":"https:\/\/www.avivor.com\/english\/index.php?rest_route=\/wp\/v2\/posts\/163","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.avivor.com\/english\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.avivor.com\/english\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.avivor.com\/english\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.avivor.com\/english\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=163"}],"version-history":[{"count":3,"href":"https:\/\/www.avivor.com\/english\/index.php?rest_route=\/wp\/v2\/posts\/163\/revisions"}],"predecessor-version":[{"id":166,"href":"https:\/\/www.avivor.com\/english\/index.php?rest_route=\/wp\/v2\/posts\/163\/revisions\/166"}],"wp:attachment":[{"href":"https:\/\/www.avivor.com\/english\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=163"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.avivor.com\/english\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=163"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.avivor.com\/english\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=163"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}